tag:blogger.com,1999:blog-3007870575670823002.post5860719437092462445..comments2023-06-17T01:26:55.517-07:00Comments on User Experience in ArnoLand: Prototyping 2: What is a prototype, part 1Jonathanhttp://www.blogger.com/profile/09228690221662488862noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3007870575670823002.post-82019169494818178812010-03-23T10:24:37.085-07:002010-03-23T10:24:37.085-07:00@Anouschka I would say the Conceptual design is on...@Anouschka I would say the Conceptual design is one of many strategies you can apply to prototyping, but prototyping itself is a tool or rather a tactic that can be wielded for good or ill. About my views on conceptual design, you should see the earlier posts on UX Strategy (if that helps?).Jonathanhttps://www.blogger.com/profile/09228690221662488862noreply@blogger.comtag:blogger.com,1999:blog-3007870575670823002.post-43862618420238160132010-03-17T02:50:06.626-07:002010-03-17T02:50:06.626-07:00I think it's possible to isolate different asp...I think it's possible to isolate different aspects when prototyping - e.g. if the aim of a prototype is to test the navigation, then the overall structure and menus are more important than the visual design. Similarly if you're trying evaluate drag and drop vs some other solution, for instance.<br /><br />This is not to say that visual design can't influence interaction design or Johan Strandellnoreply@blogger.comtag:blogger.com,1999:blog-3007870575670823002.post-10847078644509802052010-03-16T08:27:14.803-07:002010-03-16T08:27:14.803-07:00Ah Jonathan, thank you. Didn't read the previo...Ah Jonathan, thank you. Didn't read the previous post obviousely;-)<br /><br />An other thing from this post than what has been bugging me a bit. What the prototype exists of, which layers/disciplines involved... I miss the concept design.<br /><br />Don't know exactly how to pinpoint it but it is more than the interaction design, visual design, content design ...<br />Example: a design Anouschka Scholtenhttps://www.blogger.com/profile/02120092529536133235noreply@blogger.comtag:blogger.com,1999:blog-3007870575670823002.post-10655149936808206842010-03-16T05:32:33.841-07:002010-03-16T05:32:33.841-07:00@Anoushchka, thanks for your post you make some gr...@Anoushchka, thanks for your post you make some great points. But these are points about prototyping strategy, how you wield the prototyping tool. <br />In general I agree with you but that is more a strategic question. In a previous post I mentioned how different prototyping aspects affect each other they are iterative not summative: one effects the other. <br />But the reality is you develop Jonathanhttps://www.blogger.com/profile/09228690221662488862noreply@blogger.comtag:blogger.com,1999:blog-3007870575670823002.post-34007794520206518352010-03-16T05:23:00.818-07:002010-03-16T05:23:00.818-07:00Isn't it nearly impossible to test the interac...Isn't it nearly impossible to test the interaction design properly without editorial and visual design content being included completely as intented? <br />I mean, style and visuals as well as editorial content and interaction components and patterns make the complete interaction experience/UX. Leaving parts of the prototype in lower fidelity will allways effect the way people interact with Anouschka Scholtenhttps://www.blogger.com/profile/02120092529536133235noreply@blogger.com